Nickelodeon Teenage Mutant Ninja Turtles | |
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Developer(s) | Magic Pockets |
Publisher(s) | Activision |
Series | Teenage Mutant Ninja Turtles |
Platform(s) | Wii |
Release date(s) | NA October 22, 2013 AUS October 23, 2013 EU October 25, 2013 |
Genre(s) | Action, Beat 'em up |
Mode(s) | Single-player, Multiplayer (4), Co-op (4) |
Input methods | Wii Remote, Wii Remote + Nunchuk, Classic Controller |
Compatibility | 5 Perfect |
GameIDs | |
See also... |
Dolphin Forum thread |
Nickelodeon Teenage Mutant Ninja Turtles is a beat'em up video game based on the 2013 television series. The gameplay uses classic TMNT beat'em up gameplay, but adds four player "drop-in/drop-out" gameplay, allowing anyone to join then leave whenever they wish, as well as character upgrades, secondary items, and additional gameplay modes. It offers an authentic Turtles storyline, encompassing franchise-favorite characters and locations from the animated series, unfolding through animated cut scenes and in-game events.
This title requires disabling Store XFB Copies to Texture Only or only a purple screen will be displayed. Fixed by 5.0-14122.
This game has terrible scratchy garbled audio regardless of audio emulation settings. There is no known fix. See issue 6749. Fixed by 5.0-13426.
This game does not display some text on menus, they may flicker between being seen and not. The game is also missing some logos. This can be fixed by setting Texture Cache Accuracy to safe. Default since at least 5.0-10516
This game has a surrounding black border in the D3D backend and shows a repeated but distorted view on the right hand side in OpenGL. This can be fixed by setting XFB to Virtual in OpenGL but D3D needs XFB set to real. Fixed by 5.0-5874.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Nickelodeon Teenage Mutant Ninja Turtles since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
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